![]() ![]() Even now, when I think of Simon the Sorcerer, that’s exactly why swampling music came to mind before theme music. It has nothing to do with me playing the game at a younger age, and even though I played it many times afterwards, I always had the same feelings in the same place, always with the same music. Simon the Sorcerer is intrinsically a funny game, just like the Monkey Island series, but I’ve always been saddened by swampling’s story. When he finishes his stint, he thinks we love him so much, he goes out to collect new ingredients, so we leave this denunciation behind us and move on. We’re eating plates of swamp stew with our faces turned green, because it’s the only way out of that house without upsetting Swampling. Unknown to Simon, his parents found the dog at their front door without warning, wrapped in paper, and possessing a book that nobody could read and which was eventually dumped in the loft. When he couldn’t stand the smell of food and turned down his offer, he said, “I thought it was my first birthday friend ever. On his 12th birthday, a young boy named Simon is surprised when he receives a dog as a present from his parents, which he names Chippy. You can either sneak out the door while his back is turned or eat as much stew as you can and wait for him to leave to get more mud to fix more stew (since you ate it all). Eat the stew (secret ingredient - swamp mud), use specimen jar on stew. Poor Swampling’s already alone, he doesn’t have any friends, he’ll be even sadder if we don’t taste his st not. Swampling Swampling Talk to swampling and find out it is his birthday and no one came to his party. Be warned, I have been known to write in great detail so that this walkthru will be fairly long. Maybe we don’t have cake, but he’s cooked swamp stew made from swamp mud, the recipe of which has been passed down from generation to generation, and he insists that we eat it. Simon The Sorcerer (PC) Walkthrough By Loopy () Version V1.1 This walkthru will detail in some depth the steps you need to take to clock the game. No one came to celebrate his birthday because he didn’t have a single friend, but he still didn’t give up hope, thinking, “Sooner or later, we’ll have company and we’ll celebrate.” That’s why he’s doing everything he can to make us happy. ![]() When we walk into his house in the swamp, he’s overjoyed because finally someone remembers him! Oops, sorry… You can always look for a solution in the wonderful "Simon for dummies" walkthrough available in the extras! But a word of advice: easy on the swamp stew.Swampling is a lonely character. ![]() The dog walks through the rift and Simon follows. Handling the spellbook invokes a spell which causes a small local rift in the fabric of space and time. The dog jumps out and Simon discovers a spellbook. Hearing barking from upstairs Simon climbs up to the attic and opens the chest. Oh, and in the end, you get to fight the evil magician Sordid! Meanwhile Simon's dog is exploring the attic. You'll also need money which you must steal from a fire breathing dragon (luckily you're wearing your asbestos underpants)! You must turn a tormented druid into a toad, you must fight a cheating witch, you have to help the woodworms, you cheer up a depressed woodcutter, bring dwarves bear, unwrap a mummy, rescue a damsel in distress, eat tons of swamp stew (yummy, yummy). he was having a party, not a modern rave party that twelve year olds have these days,but a quiet english affair with jelly and ice cream,pin-the-tail on grandma and a magician called marvelo. It’s a classic adventure game, so you'll have to collect things. simon the sorcerer - manual it often helps to start with some sort of introduction so here we go. His adventures were assumed as a bad dream. You start in the old mans cottage (with a beautiful pile of compost in the back yard). After his adventures in Simon the Sorcerer 1, Simon back in his time was treated by a psychiatrist. Nope, it’s Simon, a small boy that has to save an old magician Calypso who was captured by the evil Warlock Sordid! After a small magic show (one of the funniest credit sequences actually) Simon is sucked through a trans-dimensional worm-hole and escapes a band of Goblins, who "invited" him for supper! ![]()
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